Key Takeaways
- Insomniac Games releases PS5 Pro support updates for Spider-Man 2 and Rift Apart for enhanced visuals.
- Performance Pro and Fidelity Pro modes offer enhanced visuals for both titles, focusing on ray-tracing features.
✕ Remove Ads
Insomniac Games has issued PS5 Pro support updates for Marvel's Spider-Man 2 and Ratchet and Clank: Rift Apart.Insomniac Games' releases have consistently set examples of the expectations gamers have for next-gen visuals, and PS5 Pro support may allow these games to keep the hype going for their visuals. As gamers wait for the upcoming Wolverine video game as well as Venom: Lethal Protector, PS5 Pro owners will be able to return to Spider-Man 2 and Rift Apart to experience upgraded visuals.
Gamers have been somewhat disappointed with Insomniac Games after learning that the developer has canceled work on story DLC for Marvel's Spider-Man 2. Many players were looking forward to experiencing more in the title, and it was leaked that three expansions were planned, but it appears the developer is focused on fixing bugs and making improvements to the presentation for its most recent games as it moves on to upcoming releases.
✕ Remove Ads
Related
Insomniac Is Caught Between a Rock and a Hard Place After Spider-Man 2's Canceled Story DLC
After the announcement that there is no more story content planned for Marvel's Spider-Man 2, Insomniac will need to consider its next move carefully.
2
Insomniac shared on social media that it has deployed PS5 Pro support updates for Spider-Man 2 as well as Ratchet and Clank: Rift Apart. Both of these updates are focused on the visual enhancements that the PlayStation 5 Pro can offer games, taking advantage of its upgraded hardware and PlayStation Spectral Super Resolution (PSSR) technology. Each game now has a Performance Pro and Fidelity Pro mode.
Insomniac Releases PS5 Pro Support Updates
✕ Remove Ads
Performance Pro mode is selected as the default setting for both of these titles that have been upgraded for PlayStation 5 Pro, offering players 60fps while utilizing PSSR tech to bring the game up to Fidelity mode's standards, which often target 4K resolution visuals. For each game, Performance Pro mode also switches on all ray-tracing features. Fidelity Pro mode offers 30fps gameplay while adjusting for newer ray-tracing features such as the quality level for reflections, ambient occlusion lighting data, and specifically for Spider-Man 2, ray-tracing key light shadows, which replace the game's standard cascaded shadow maps.
✕ Remove Ads
For Spider-Man 2, some of these new updates will be most impactful for the visuals in the city, which can be some of the most graphically demanding areas of the game. On the base PS5, crowd density is noticeably decreased in several areas to handle all the information the system is handling at once. However, the Fidelity Pro mode on the PS5 turns that density back up. In Rift Apart, the impact of some of these features can vary on how demanding each area is to load into, but the PS5 Pro is targeting overall improvements. Gamers may be able to look forward to seeing more visual improvements in Insomniac's upcoming projects, now that the developer seems to have a considerable grasp on these tools.
Ratchet and Clank: Rift Apart and Spider-Man 2 Patch Notes
Ratchet and Clank: Rift Apart :
- PERFORMANCE PRO (Default for PlayStation 5 Pro) This mode targets a smooth 60 frames per second while retaining the image quality of the standard Fidelity mode through use of PlayStation Spectral Super Resolution (PSSR). All ray-tracing (RT) features are on, including ray-traced reflections, ray-tracing on water, and ray-traced window interiors. This mode is recommended for most players.
- FIDELITY PRO This mode targets 30 frames per second for players who want to experiment with new ray-tracing graphical features. These new features can be tuned individually to reach higher intermediate frame rates, especially when using the “VRR” or “120 Hz Display Mode” options. Pedestrian and traffic density may be increased in some areas, and fine hair detail is increased.
- NEW GRAPHICAL TOGGLES-
- RT Reflections: Medium (Performance) / High (Fidelity default) Set the quality level for ray-traced reflections. The “Medium” setting ray-traces at half render resolution, and the “High” setting ray-traces at full render resolution. The “High” setting will also improve smoothness of animation in reflections. Only available in the “Fidelity Pro” graphics mode.
- RT Ambient Occlusion : Off (Performance) / Medium / High (Fidelity default) Use ray-tracing to compute additional ambient occlusion lighting information. The “Medium” setting uses that information to augment screen-space ambient occlusion. The “High” setting also adds a screen-space GI bounce for additional ambient lighting information. The visual impact of this feature will vary greatly based on the scene.
- MISCELLANEOUS FIXES
- Fixes missing fur wetness in some cinematics on Corson V that was introduced in a previous patch
✕ Remove Ads
Spider-Man 2:
- PERFORMANCE PRO (Default for PlayStation 5 Pro)
- This mode targets a smooth 60 frames per second while retaining the image quality of the standard Fidelity mode through use of PlayStation Spectral Super Resolution (PSSR). All ray-tracing (RT) features are on, including ray-traced reflections, ray-tracing on water, and ray-traced window interiors. This mode is recommended for most players.
- FIDELITY PRO
- This mode targets 30 frames per second for players who want to experiment with new ray-tracing graphical features. These new features can be tuned individually to reach higher intermediate frame rates, especially when using the “VRR” or “120 Hz Display Mode” options. Pedestrian and traffic density may be increased in some areas, and fine hair detail is increased.
- NEW GRAPHICAL TOGGLES
- RT Key Light Shadows : Off (Performance) / On (Fidelity default)
- Use ray-tracing to calculate sun shadows at mid- to far-distance, replacing cascaded shadow maps. This improvement is most impactful on city views. Only available in the “Fidelity Pro” graphics mode.
- RT Reflections & Interiors : Medium (Performance) / High (Fidelity default)
- Set the quality level for ray-traced reflections and building window interiors. The “Medium” setting ray-traces at half render resolution, and the “High” setting ray-traces at full render resolution. The “High” setting will also improve smoothness of animation in reflections and interiors. Only available in the “Fidelity Pro” graphics mode.
- RT Ambient Occlusion : Off (Performance) / Medium / High (Fidelity default)
- Use ray-tracing to compute additional ambient occlusion lighting information. The “Medium” setting uses that information to augment screen-space ambient occlusion. The “High” setting also adds a screen-space GI bounce for additional ambient lighting information. The visual impact of this feature will vary greatly based on the scene.
✕ Remove Ads
Insomniac Games
Your Rating
Rate Now 0/10
Your comment has not been saved
- Date Founded
- February 28, 1984
- Headquarters
- Burbank, California, United States
- Parent Company
- PlayStation Studios
- Known For
- Spyro the Dragon , ratchet and clank
- Video Games
- Insomniac Games
- Marvel's Spider-Man 2
Your changes have been saved
Email is sent
Email has already been sent
Please verify your email address.
You’ve reached your account maximum for followed topics.
Manage Your List
Follow
Followed
Follow with Notifications
Follow
Unfollow
We hope you like the items we recommend and discuss! Game Rant has affiliate and sponsored partnerships, so we receive a share of the revenue from some of your purchases. This won’t affect the price you pay and helps us offer the best product recommendations.